WGA-9 2023 Game Descriptions
1-2-3 - Each player plays her own game. On Par 5’s – circle the 1 low net score; on Par 4’s – circle 2 low net scores; on Par 3’s – circle 3 low net scores. At the end of the game, total all circles scores for a team score. Gross scores will be posted to GHIN.
2 Gal Team - Net - Each player plays her own game but will be paired with a partner. After each hole, the best NET score of the partners is circled. Total the circled holes at the end of the game for the team score. Gross scores for each player will be entered in GHIN. Single player rule: If you have no teammate, you will play your own game and then will have a blind partner drawn from your flight to make a 2-gal team.
4 Gal Team - Net - Each player plays her own game and keeps her own score. After play is completed, deduct each player’s handicap from their gross score to get their net score. Add the net scores for a Team Score. Individual gross scores will be entered in the GHIN.
Clubs and Putter - Each player is limited to carry a total of 4 clubs in their bag. One of these clubs is a Putter. Play regular golf and keep individual scores. Winners will be the lowest gross scores. No scores will be posted in the GHIN.
Dice Game - Each Captain will have one die (please turn in after round). Play regular golf. After each hole is finished, proceed to the next hole and before teeing off, have one player roll the die. The number rolled will be the player’s score that is circled as the team score. If a 5 or 6 is rolled, you may select anyone’s score.
SCRAMBLE - 4-Person. Each team member hits a tee shot. Choose the best shot and each person plays from there until the ball is holed. This is a 4-person scramble so if there are only 3 players, the players will alternate playing the “ghost” for the entire hole. Must use at least 1 Drive per Player. Scores will not be posted and will only be used for game scoring. Two-somes will automatically be disqualified.
CRUSH CANCER 4-Person Scramble - Select best ball from foursome after tee off. Each player hits ball from that position within a club length, no closer to hole and in like condition. Repeat until ball is holed. Ghost. Two-somes will automatically be disqualified.
FAIRWAYS AND GREENS Individual - Each player plays her own ball and keeps the gross score. Gross scores will be posted to GHIN. In net box, record game points for each hole as the following:
1 point for hitting the fairway on par 4’s and 5’s, 1 point for hitting the green on par 3’s and 2 points for a chip in or one putt. Example: Par 4 tee shot lands in the fairway (1 point), chip in (2 points) for a total of 3 points on that hole. Game points are written below the slash. Record the total points for each person for an individual score
HANDICAP TOURNAMENT. Handicap Tournament Rules Sheet will be posted.
Bingo Bango Bungo Individual - Each player keeps her individual gross score for all holes. Game Points: 1 point for Bogey; 2 points for Par and 3 points for Birdie. Total all games points for each individual. Gross scores will be posted to the GHIN.
LOW GROSS INDIVIDUAL - Each player plays her own game and keeps the gross score. Gross score will be posted to GHIN.
LOW NET INDIVIDUAL - Each player plays her own game and keeps her own score. Subtract the handicap from the gross score for individual score. Gross score will be posted to GHIN.
LOW PUTTS – Individual – Everyone plays their own game and records their putts for each hole. STROKE LIMIT RULE DOES NOT APPLY. All strokes must be recorded and taken. All putts must be counted after reaching the green. If a player putts a ball off the green after being on the green, the stroke to return the ball to the green does not count as a PUTT. This applies even if you use your putter to hit the ball back on the green. Only putts count. NO GIMME PUTTS!
Odd not Even INDIVIDUAL - Score Gross for each player for all holes. Gross scores will be posted. Add the scores for all the odd holes (1,3,5,7,9) for game scoring.
Par 3’s and 4’s – 2 Gal - Each player plays her own game and keeps her own score. For Par 3’s and 4’s, select the best low net score and circle that score. Add the circled scores on 3’s and 4’s for the team score. Gross scores will be posted to GHIN.
PAR 4’S NET Individual - Each player plays her own game and keeps the Gross/Net score. NET scores for all Par 4’s will be used for game scoring. Gross scores will be posted to GHIN.
Ryder Cup - The first 3 holes will be played as a Scramble, the next 3 holes will be played as a Shamble and the last 3 holes will be played as a Best Ball. Scramble: Everyone tees off and select best shots to be played by everyone until holed. Shamble: Everyone tees off and selects the best drive and from that point, everyone plays their own game until holed. Best Ball: Everyone plays their own game and you select the lowest score on each hole for your team score. (There will be 1 score per hole for the team score.)
Shamble - FOURSOME - 1 Driver per Player. All 4 players tee off. Select the best shot and then play out individually from that spot until the ball is holed. No GIMMIES. Lowest NET scores win game. No individual scores will be posted to GHIN. Threesomes will alternate to play as GHOST.
Skins -Individual - Each player keeps her own individual score. Lowest score on each hole wins the money for that hole. Captains will be given $9 and will pay skin after each hole. On tied holes, keep carrying the money forward until there is a single winner. If there is a tie on the last hole, the money is split among the players that have tied the last hole.
Stableford - Each player plays her own game and keeps her own score and also records the points for the Stableford game. Points are based on your NET score per hole: 1 point for a Bogey, 2 points for a Par , 3 points for a Birdie
Star + 1 Low Net - Each player plays her own game. All players rotate being the Star in the order listed on the score card. On each hole you take the Star’s score plus the low net score of one of the remaining 3 players. Each player will be the Star 2 times. On the 9th hole you will take the 2 best net scores. For a 3 Person Team: Each player is the "Star" 3 times
In the event a team member cancels, the Pairings Chair will do everything possible to complete teams by rearranging tee times of players. 2-Team Games, in particular, may result in a single player, who may play their own game. The player will not be eligible for prizes without a partner. If a 4-person team is missing a player, either a “Ghost” or “Blind Draw” will complete the team.
Blind Draw – Slips of paper with names of all players in the flight of the absent member are placed together, and a name is drawn. That player's score is used in place of the missing member's score.
Ghost – Each member takes a turn for the missing player – Example: Player #1 plays hole #1 for the missing member; Player #2 plays hole #2 for the missing member; Player #3 playes hole #3 for the missing member. Continue to rotate through the 9 holes.
ABCD - Pairings will be drawn 1 each from A, B, C, & D players
AB , CD, etc : a twosome pairing will be drawn from A, B, C, or D players as indicated
FLIGHTED – Pairings are drawn within flights.